![]() ![]() (3) - The Dina Debacle, in which a feminist with an agenda (Dina Abou Karam) was part of the Mighty No.9 community, responsible for making sure our voice was being heard by the higher ups (giving Inafune our feedback/ideas/etc). How can you be okay with Inafune trying to create a franchise for a game when it's not even done or out yet? Idk about you, but it's logical for me that part of the $4m was used for this stuff, and it's unnacceptable. (2) - Before Mighty No.9 was even finished, and I believe in between the delays or maybe even before it, Inafune started ANOTHER Kickstarter for the Red Ash series (spiritual successor to the Legends series), confirmed an ANIMATED SERIES to be done, and apparently was in talks for a live-action film. You also might think to yourself (well the money was for the stretch goals) which I'll address in point 2. Now you might think to yourself (well it's multi-platform so of course they had to downgrade it), but how is it such a huge downgrade, when the WEAKEST system in the console platform stretch goals is the 3DS, has some games that beat Mighty No.9 graphically and mechanically. (1) - Mighty No.9 asked for $900k, and ended up receiving $4m+ I just wanted to make this post, because there seem to be some posters that think the Mighty No.9 hate is just some bandwagon or something, instead of justified fury by angry and hurt fans, so I just wanted to list a few things that happened so people can get a better understanding of why this game is getting so much hate:
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